ex32 plus runtests improvements
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124
lcthw-remnants-2/liblcthw/src/lcthw/list.c
Normal file
124
lcthw-remnants-2/liblcthw/src/lcthw/list.c
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#include <lcthw/list.h>
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#include <lcthw/dbg.h>
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List *List_create()
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{
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return calloc(1, sizeof(List));
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}
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void List_destroy(List *list)
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{
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LIST_FOREACH(list, first, next, cur) {
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if(cur->prev) {
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free(cur->prev);
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}
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}
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free(list->last);
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free(list);
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}
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void List_clear(List *list)
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{
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LIST_FOREACH(list, first, next, cur) {
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free(cur->value);
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}
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}
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void List_clear_destroy(List *list)
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{
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List_clear(list);
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List_destroy(list);
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}
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void List_push(List *list, void *value)
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{
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ListNode *node = calloc(1, sizeof(ListNode));
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check_mem(node);
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node->value = value;
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if(list->last == NULL) {
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list->first = node;
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list->last = node;
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} else {
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list->last->next = node;
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node->prev = list->last;
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list->last = node;
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}
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list->count++;
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error:
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return;
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}
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void *List_pop(List *list)
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{
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ListNode *node = list->last;
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return node != NULL ? List_remove(list, node) : NULL;
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}
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void List_unshift(List *list, void *value)
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{
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ListNode *node = calloc(1, sizeof(ListNode));
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check_mem(node);
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node->value = value;
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if(list->first == NULL) {
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list->first = node;
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list->last = node;
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} else {
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node->next = list->first;
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list->first->prev = node;
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list->first = node;
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}
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list->count++;
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error:
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return;
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}
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void *List_shift(List *list)
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{
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ListNode *node = list->first;
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return node != NULL ? List_remove(list, node) : NULL;
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}
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void *List_remove(List *list, ListNode *node)
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{
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void *result = NULL;
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check(list->first && list->last, "List is empty.");
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check(node, "node can't be NULL");
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if(node == list->first && node == list->last) {
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list->first = NULL;
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list->last = NULL;
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} else if(node == list->first) {
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list->first = node->next;
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check(list->first != NULL, "Invalid list, somehow got a first that is NULL.");
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list->first->prev = NULL;
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} else if(node == list->last) {
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list->last = node->prev;
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check(list->last != NULL, "INvalid list, somehow got a next that is NULL.");
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list->last->next = NULL;
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} else {
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ListNode *after = node->next;
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ListNode *before = node->prev;
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after->prev = before;
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before->next = after;
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}
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list->count--;
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result = node->value;
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free(node);
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error:
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return result;
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}
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41
lcthw-remnants-2/liblcthw/src/lcthw/list.h
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41
lcthw-remnants-2/liblcthw/src/lcthw/list.h
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@@ -0,0 +1,41 @@
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#ifndef lcthw_List_h
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#define lcthw_List_h
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#include <stdlib.h>
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struct ListNode;
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typedef struct ListNode {
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struct ListNode *next;
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struct ListNode *prev;
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void *value;
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} ListNode;
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typedef struct List {
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int count;
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ListNode *first;
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ListNode *last;
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} List;
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List *List_create();
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void List_destroy(List *list);
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void List_clear(List *list);
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void List_clear_destroy(List *list);
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#define List_count(A) ((A)->count)
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#define List_first(A) ((A)->first != NULL ? (A)->first->value : NULL)
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#define List_last(A) ((A)->last != NULL ? (A)->last->value : NULL)
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void List_push(List *list, void *value);
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void *List_pop(List *list);
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void List_unshift(List *list, void *value);
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void *List_shift(List *list);
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void *List_remove(List *list, ListNode *node);
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#define LIST_FOREACH(L, S, M, V) ListNode *_node = NULL;\
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ListNode *V = NULL;\
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for(V = _node = L->S; _node != NULL; V = _node = _node->M)
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#endif
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