looping it up and cleaning up whitespace, too

This commit is contained in:
Dan Buch 2012-06-17 23:40:40 -04:00
parent 665d867bc4
commit 46def9b2f6
2 changed files with 47 additions and 37 deletions

View File

@ -12,14 +12,21 @@ namespace MarcoPoloClient
const string MARCO_POLO_SERVER = "127.0.0.1"; const string MARCO_POLO_SERVER = "127.0.0.1";
public static void Main (string[] args) public static void Main (string[] args)
{
while (true)
{ {
SocketClient client = new SocketClient(); SocketClient client = new SocketClient();
string result = client.Connect(MARCO_POLO_SERVER, MARCO_POLO_PORT); string result = client.Connect(MARCO_POLO_SERVER, MARCO_POLO_PORT);
result = client.Send("polo doreen 25 75\n"); result = client.Send("polo doreen 25 75\n");
Console.WriteLine(String.Format("'polo' got back: '{0}'", result)); Console.WriteLine(String.Format("'polo' got back: '{0}'", result));
string response = client.Receive(); string response = client.Receive();
Console.WriteLine(String.Format("'polo' response: '{0}'", response)); Console.WriteLine(String.Format("'polo' response: '{0}'", response));
client.Close(); client.Close();
Console.WriteLine("sleeping for half a second...");
Thread.Sleep(500);
}
} }
} }
} }

View File

@ -33,7 +33,8 @@ namespace MarcoPoloClient
{ {
result = e.SocketError.ToString (); result = e.SocketError.ToString ();
_clientDone.Set (); _clientDone.Set ();
}); }
);
_clientDone.Reset (); _clientDone.Reset ();
_socket.ConnectAsync (socketEventArg); _socket.ConnectAsync (socketEventArg);
@ -55,7 +56,8 @@ namespace MarcoPoloClient
{ {
response = e.SocketError.ToString (); response = e.SocketError.ToString ();
_clientDone.Set (); _clientDone.Set ();
}); }
);
byte[] payload = Encoding.UTF8.GetBytes (data); byte[] payload = Encoding.UTF8.GetBytes (data);
socketEventArg.SetBuffer (payload, 0, payload.Length); socketEventArg.SetBuffer (payload, 0, payload.Length);
@ -87,7 +89,8 @@ namespace MarcoPoloClient
response = e.SocketError.ToString (); response = e.SocketError.ToString ();
} }
_clientDone.Set (); _clientDone.Set ();
}); }
);
_clientDone.Reset (); _clientDone.Reset ();
_socket.ReceiveAsync (socketEventArg); _socket.ReceiveAsync (socketEventArg);