adding new object.h for ch.20 ex.19
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!Makefile
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!Makefile
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!README.md
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!README.md
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!*.py
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!*.py
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!*.h
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27
object.h
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27
object.h
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#ifndef _object_h
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#define _object_h
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typedef enum {
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NORTH, SOUTH, EAST, WEST
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} Direction;
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typedef struct {
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char *description;
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int (*init)(void *self);
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void (*describe)(void *self);
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void (*destroy)(void *self);
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void *(*move)(void *self, Direction direction);
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int (*attack)(void *self, int damage);
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} Object;
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int Object_init(void *self);
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void Object_destroy(void *self);
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void Object_describe(void *self);
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void *Object_move(void *self, Direction direction);
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int Object_attack(void *self, int damage);
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void *Object_new(size_t size, Object proto, char *description);
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#define NEW(T, N) Object_new(sizeof(T), T##Proto, N)
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#define _(N) proto.N
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#endif
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