Playing with counters and flips
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55
algs4/src/meatballhat.com/algs4-flips/main.go
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55
algs4/src/meatballhat.com/algs4-flips/main.go
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package main
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import (
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"crypto/rand"
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"fmt"
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"math"
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"math/big"
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"os"
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"strconv"
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)
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import (
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"meatballhat.com/algs4"
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)
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const USAGE string = "Usage: algs4-flips <nflips>"
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func main() {
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if len(os.Args) < 2 {
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fmt.Println(USAGE)
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os.Exit(1)
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}
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nflips, err := strconv.ParseInt(os.Args[1], 10, 32)
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if err != nil {
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fmt.Println("Wat.", err)
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os.Exit(2)
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}
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heads := algs4.NewCounter("heads")
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tails := algs4.NewCounter("tails")
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randMax := big.NewInt(2)
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for t := int64(0); t < nflips; t += int64(1) {
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n, err := rand.Int(rand.Reader, randMax)
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if err != nil {
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fmt.Println("Ugh:", err)
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os.Exit(4)
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}
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if n.Int64() < 1 {
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heads.Increment()
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} else {
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tails.Increment()
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}
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}
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fmt.Println(heads)
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fmt.Println(tails)
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d := heads.Tally() - tails.Tally()
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fmt.Printf("delta: %d\n", int(math.Abs(float64(d))))
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}
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37
algs4/src/meatballhat.com/algs4/counter.go
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37
algs4/src/meatballhat.com/algs4/counter.go
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package algs4
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import (
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"fmt"
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)
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type Counter struct {
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name string
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count int
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}
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func NewCounter(name string) *Counter {
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counter := &Counter{}
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counter.name = name
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return counter
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}
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func (c *Counter) Increment() {
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c.count += 1
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}
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func (c *Counter) Tally() int {
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return c.count
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}
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func (c *Counter) String() string {
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return fmt.Sprintf("%d %s", c.count, c.name)
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}
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func (c *Counter) Cmp(other *Counter) int {
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if c.count < other.count {
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return -1
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} else if c.count > other.count {
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return 1
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}
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return 0
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}
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